Giusto per rendere i villaggi un po più vivi, l'ho provato e popola veramente bene, ho notato però che i cittadini virtuali fanno anche incidenti.....e quando sentono sparare si gettano a terra dalle macchine.....
Da testare la pesantezza in mp.
http://www.armaholic.com/page.php?id=25194Civilian Occupation System (COS)by
BangaBob
Description:
Civilian Occupation System efficiently populates all towns and villages with realistic AI civilians and vehicles when needed and removes them when not needed.
Features:
- Fully automatic. Simply add COS into your mission to populate the map
- Quickly populate towns and villages with civilians, vehicles and parked cars
- Civilians act realistically and run from combat
- Add your own civilian occupation zones easily
- Blacklist towns to stop auto-population
- Dedicated for civilians. Can be used in conjunction with EOS
- Easily add your own scripts to all civilians and vehicles
Installation / Usage:
1. Copy COS folder into your mission folder
2. Open editor and place an object named SERVER
3. Copy this into the SERVER initialization box:
null=[] execVM "cos\cosInit.sqf";
Important!:
Before proceeding add an object named server into the editor.
Open COS/AddScript_Unit.sqf to apply scripts to spawned units.
Open COS/AddScript_Vehicle.sqf to apply scripts to spawned vehicles.
To edit population of Zones open COS/cosCore.sqf.
To get Array of COS markers use _allMarkers=SERVER getvariable "COSmarkers";