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Arma 3 Hotfix 1.42

DATA:

  • Fixed: End Game would not end on Dedicated Servers correctly
  • Added: Set up proper values for 'permanent recoil' in deployment
  • Fixed: Adjusted geometry of the lowest VR block
  • Fixed: Digital Deluxe Edition soundtrack file-name and meta-data of 1 Marksmen track

ENGINE:

  • Fixed: Dedicated Servers would not accept some passwords as valid for #login and serverCommand
  • Fixed: Xbox controller - digital to analog sensitivity
  • Fixed: Recoil applied incorrectly when deploy (camera was being pushed out of the FOV after many shots)
  • Fixed: Persistent effect for recoil when deployed
  • Fixed: Weapon Deployment - if players use a UAV terminal when they have deployed a weapon, they get stuck and cannot undeploy
  • Fixed: Weapon Deployment - if players are on the higher part of a building in prone deployment, and the building is destroyed, they would stay deployed in mid-air (and similarly on a vehicle that is moved away)
  • Fixed: Weapon Deployment - players were able to 'rappel' down buildings by deploying their weapon
  • Fixed: Deploying on low rocky walls caused weapon to sometimes not be able to aim right
  • Fixed: Problem with remotely controlling a laser designator and disassembling
  • Tweaked: Smoother leg transform for prone deployment

SERVER:

  • Updated: Stand-alone Windows Dedicated Server (hotfix 1.42)
  • Updated: Stand-alone Linux Dedicated Server (hotfix 1.42)
    • Known issue: Steam client modifies the steam_appid.txt file incorrectly. In case of issues, verify its content is: 107410
    • Known issue: Sometimes the add-ons are loaded from the wrong installation (e.g. main game)
    • Try adding -mod=curator;kart;heli;mark;dlcbundle to your arma3server.exe shortcut

 

 

 

 

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