Autore Topic: [MOD] RHS: AFRF and USAF - thread ufficiale  (Letto 10372 volte)

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[TS]Djmitri

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Re:[MOD] RHS: AFRF and USAF - thread ufficiale
« Risposta #15 il: 23 Febbraio 2017, 17:33:58 »
Aggiornamento di RHS v. 0.4.2.1

RHS: AFRF
Spoiler
ADDED IN 0.4.2.1

    AK-74

IMPROVED IN 0.4.2.1

^ AKS-74 textures & named selection / hiddenSel (body)

^ Added advanced hitpoints to Su-25

^ Adjusted aiming point for Su-25 Kh-29L missiles

^ Tweaked Tu-95 damage configuration

^ Shadow volume for GP-25s on AKS-74 rifles

^ Improved padding on aux 6B7-1M helmets

^ NPZ AKS-74N now accepts barrel-clamp attachments, like all the other AKS-74s (GP-25 version should not)

^ Increased a little bit accuracy of 9K114 & 9K120

^ PKT with zeroing cfg variant

^ Optimized SPO-15 RWR script performance (kudos to Sa-Matra for hints)

^ Changed COM on Su-25

^ Improved Su-25 suspension physx cfg

^ RHS tag in Ka-52 and Mi-28 sights scripts

^ Increased timeToLive for OG7 & TBG7 to 60 seconds

^ Tweaked maxLeadParam for HEATs & HE rounds

^ Tweaked Tu-95 rear gunner collimator transparency

^ Added 2 new vest variants: 6B23 with SSh-92 without radio and 6B23 with SSh-92 VOG without radio for spetznaz
FIXED IN 0.4.2.1

@ Fixed Mi-28 ghost lod

@ Small fix for radar detection by SPO-15

@ Added missing baseWeapon param for AFRF pistols

@ Fixed incorrect NPZ switching on AKS-74N

@ Fixed 9M111/113 not working if player order them to fire from commander seat

@ Moved parachute config to c_a2port_air due to dependencies

@ Fixed typo in BMP3 panel

@ RSP-30 missing component in geometry

@ Fixed searchlight error

@ Fixed some more references to USAF functions in AFRF

@ Fixed BRM-1K ghost LOD

@ Raised landcontactpoints in order to simulate "weight" on the Tu95 tires

@ Inversed wheel animation for Tu-95 wheels

@ Fixed empty proxy triangle showing when Mi-24 lights were turned on (no proxy selection/model path was defined)

@ Fixed basic T-80 optic bug

@ Potential fix for Tu-95 and Tochka-U missile launch in MP

@ Fixed missing RHS_Yield parametr for Tochka-U nuke

@ Remade Tu-95 gear lights

@ Removed cabinOpening=1 (causes issues with multiple people trying to get inisde during MP sessions) from Tu-95 & replaced it with hidding lader based on "rpm" source

@ Fixed dashboard illumination for Ural & GAZ-66 replaced obsolote optics_shine.rvmat with correct car_panelsred.rvmat
REMOVED IN 0.4.2.1


RHS: USAF
Spoiler
ADDED IN 0.4.2.1

    ARDEC 4-prong M240 flash-hider
    New M252 model

IMPROVED IN 0.4.2.1

^ M14 AP mine specular values

^ Tweaked maxLeadSpeed parameter for HEAT and HE rounds

^ M397 HET grenades added to RHSUSF supply crates

^ Interior lights for RG-33L

^ RG-33L's rhino mast will now collide with structures and vehicles

^ Adjusted RG-33L Anti Roll Bar force

^ MRZR damage visuals

^ MRZR can now carry small objects with the setVehicleCargo command in Arma 1.68

^ Adjusted MRZR braking force and other PhysX parameters

^ Adjusted HK416-type rifle muzzle-flash rotation limits to work better with flash-hider attachments
FIXED IN 0.4.2.1

@ M14 AP mine missing texture errors

@ Flashlights did not work when attached to MP7

@ Displayname for 6-round M397 magazine was inconsistent with the single round mag

@ Ironsights on M4 w/ Magpul furniture were using the wrong zeroing and memory point settings

@ RG-33L high/low beam headlights weren't functioning properly

@ RG-33L wheels floated slightly above the ground

@ MRZR now uses the correct sound filter for open-topped vehicles

@ F-22 landing lights were not originating from the correct positions

@ M27 IAR with TD grip would not accept some optics that fit the grip-less M27

@ M27 IAR flash-hider did not hide in viewPilot LOD when a muzzle attachment was fitted

@ Some pistols were missing 'baseweapon' parameter and would not show in Arma 1.68 Virtual Arsenal

@ replaced hasBipod animation sources with hasUnderbarrel

@ Missing side skirts on M113 M2 variants
REMOVED IN 0.4.2.1



RHS: GREF
Spoiler
ADDED IN 0.4.2.1

    M93 uniform with flecktarn pants (former M93 Flecktarn renamed to M93 Flecktarn Jacket)

IMPROVED IN 0.4.2.1

^ More LODs for 6b5 vest

^ Updated 6b5 textures

^ L-159 air brake animations

^ 'baseWeapon' parameter added to all weapons except sub variants not visible in VA

^ Reload animations on Zastava rifles are now less tacticool

^ Adjusted recoil on M70, M76 and M92

^ Bolt "hold open" behaviour for M70 and M92 rifles

^ 5.56mm MuzzleSlot compatibility for M21 rifles

^ Folded variants of Zastava rifles moved to hidden scope

^ M76 aimTransitionSpeed made consistant with other DMR-type weapons

^ Adjusted M76 and M92 muzzle-flash rotation limits to work better with flash-hider attachments
FIXED IN 0.4.2.1

@ Unusual shading on the underside of L-39

@ Mi-24G Superhind landing lights and interior lights originated from model centre

@ Railed Mosin Nagant hiddenSelections problems

@ Mountain and Forest versions of TTsKO Field Caps had the wrong textures allocated

@ BRDM2-UM with PKT was missing zeroing

@ M70B1, M76 would turn in to M70AB2 when the weapon-folding action was performed

@ Some pistols were missing 'baseweapon' parameter and would not show in Arma 1.68 Virtual Arsenal
REMOVED IN 0.4.2.1


RHS: SAF
Spoiler
ADDED IN 0.4.2.1

    M99 vest variants with radio
    Airborne beret variant

IMPROVED IN 0.4.2.1

^ 5.56mm MuzzleSlot compatibility for M21 rifles

^ Minor draw call optimisation for G36 rifles

^ Changed G36 model.cfg animation sources to their muzzle-indexed equivalents (reload -> reload.0 etc.)

^ G36 accessory rails are no longer hidden when rail attachments are removed

^ 40mm grenade warhead hides when the AG36 is fired on the G36KV

^ AG36 made compatible with the full selection of RHS and BIS 40mm grenade magazines

^ М98 and M99 vest texture tweaks

^ Adjusted M76 and M92 muzzle-flash rotation limits to work better with flash-hider attachments

^ All Zastava rifles had slow aimTransitionSpeed equal to bulky MMGs

^ lowered recoil on M70, M76 and M92

^ reload animations on Zastava rifles are now less tacticool and more realistic

^ 'baseWeapon' parameter added to all weapons except sub variants not visible in VA

^ added bolt hold open feature to all M70 variants and M92
FIXED IN 0.4.2.1

@ Units spoke Farsi sometimes

@ Groups spawning as BLUFOR or OPFOR instead of Independant

@ M82A1 sniper units were equipped with the wrong magazines

@ "Updating base class" .rpt spam caused by M21 magazines

@ Muzzle flashes were hidden on G36 muzzle attachments

@ G36KV (AG36) had the wrong texture on rear ironsight

@ Zastava rifles had slow aimTransitionSpeed, equal to bulky MMGs

@ M70B1, M70B3, M76 would turn in to M70AB2 when the weapon folding action was performed

@ M21 old magazine class in weapon holders caused error popups
REMOVED IN 0.4.2.1