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Arma 3 Hotfix 1.94

 

 

DATA:

  • Fixed: The Spectrum Device detail screen was not positioned correctly when the FOV was manually overridden in a player's profile file (https://feedback.bistudio.com/T142652)
  • Fixed: ED-1 Mini UGV probing multiplayer locality issues
  • Fixed: Certain custom saved loadouts could not be loaded in Arsenal
  • Fixed: Increased backward-compatibility with popular mods in Arsenal
  • Fixed: Improved forward-compatibility between the new radio protocols and mods

"First Contact" (potential spoilers!)

  • Fixed: Pvt. Lane could be speaking while hidden in False Negative
  • Fixed: Improved player traversal over the IFV at the end of False Negative
  • Fixed: A sentry at the burn pit would speak and shout warnings while hidden in Going Dark
  • Fixed: An animation glitch of Pvt. Dillon at the beginning of Close Encounters
  • Fixed: Ambient shouts, screams, and volumes were not correctly randomized during the return to Camp Kresnik in Close Encounters
  • Fixed: The next task was not correctly assigned when stealing the Astra van with Eddie in Anomalous Phenomena
  • Fixed: An undefined global variable in a condition after loading a savegame in Anomalous Phenomena
  • Fixed: A POI script was not correctly progressing when getting closer in Anomalous Phenomena
  • Fixed: Script error in Carpe Noctem
  • Tweaked: It was too easily possible to see the mysterious strangers in the camp in Anomalous Phenomena

Warlords

  • Removed: The LDF mortar backpack is no longer available in Arsenal
  • Removed: ED-1 Mini UGV backpacks are no longer available in Arsenal
  • Fixed: Turrets can no longer be deployed under terrain

 

ENGINE:

  • Added: getResolution was extended with topFOV, leftFOV, and tripleHead
  • Fixed: getFuelCargo, getRepairCargo, getAmmoCargo will return -1 when the vehicle is not configured to supply fuel / repair / ammo
  • Tweaked: waitUntil will now continue looping when incorrectly returning something instead of true / false, and show a warning. We strongly recommend fixing scripts however, because we intend to force exiting the loop again in 1.96.

 

SERVER:

  • Updated: Stand-alone Windows Dedicated Server (1.94)
  • Updated: Stand-alone Linux Dedicated Server (1.94)
    • The data in -mod=contact is not fully multiplayer compatible (it is meant for the singleplayer campaign experience); we recommend only hosting servers with it for special use cases
      • This data is signed by a new A3C key whose presence can be used to control what client data is allowed on the server
    • Known issue: Steam client modifies the steam_appid.txt file incorrectly. In case of issues, verify its content is: 107410
    • Known issue: Sometimes the add-ons are loaded from the wrong installation (e.g. main game)
    • Try adding -mod=curator;kart;heli;mark;expansion;jets;argo;orange;tacops;tank;enoch to your arma3server.exe shortcut

 

 

 

 

 

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